Caffeine is a quirky psychological horror adventure game with an atmosphere heavily inspired by games like Condemned, FEAR and Outlast.
Set in the near future, the entire population of Earth is vigorously addicted to coffee. Once Earths caffeine reserves are depleted, the largest of the corporations build massive lumbering space ships with the sole purpose of seeking out the minerals needed to synthesize artificial caffeine.
You awaken aboard one of these caffeine mining ships alone. Before long you realize that you are a young boy with no memory of what has transpired on this seemingly empty space station. Naturally you set out to explore the depths of the huge structure to figure out what exactly is going on. Each character you discover in Caffeine has a rich and detailed back story, giving the empty structure an eerie lived in feeling.
To accompany the eerie visuals Caffeine offers, the sound is being prepared by two amazing professionals.
Composer Adam Klingman and Sound Designer Jonathan Wachoru provide an amazing sense of immersion and chills.
OSVR version: Launch the game with a -fullscreen argument for it to work with OSVR
Windows 7 64-bit and up
Quad-core Intel or AMD processor, 2.5 GHz or faster
NVIDIA GeForce 660 GTX or AMD Radeon 6970
HD series card or higher
8 GB RAM
Oculus SDK 0.7
Developed by Dylan Browne
Music composed by Adam Klingman of Bay Drive Sound Studios